Earth Mage

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The Earth Mage is one of the recruitable Hero classes in Merchant Guilds. It is a variant of the Mage hero.

Stats

Base Stats

ATK MATK ACC DEF MDEF EVA Crit Crit Mod Max HP
1 20 10 14 12 1 1 1.50x 135

Per Lvl Stats

ATK MATK ACC DEF MDEF EVA Crit Max HP
0.1 1.6 0.75 0.3 0.3 0.1 0.1 8

Stats Mod.

STR INT AGI
2 ATK 7 MATK 2 ACC
3 DEF 4 MDEF 0 EVA

Skills

Name Description AP
Cost
Req.
Level
Basic Deal 1x ATK & 1x MATK to target. 0 1
Lesser Heal Heal 20% of the user's MDEF to the ally directly in front of the user. If none, heal user. 4 10
Fire Twister Deal 1.5x MATK & 40% chance to apply fire to target for 2 turns. Fire damage is 0.6x MATK. 6 10
Blizzard Deal 1.6x MATK & decrease MDEF 30% to target for 2 turns. 7 15
Merci's Blessing Increase MDEF by 50% of ally's MDEF to the ally directly in front of the user for 2 turns. 6 20
Lightning Bolt Deal 1.8x MATK & 10% chance to stun target for 1 turn. 8 25
Healing Cleanse Heal 10% of the user's MDEF & cleanse the ally directly in front of the user. If none, heal user. 6 30
Sanir's Blessing Increase DEF & MDEF by 50% of ally's MDEF to the ally directly in front of the user for 2 turns. 8 35

Passive Skills

Name Description
Androit 10% increase to ACC & Crit.
Arcane 15% increase to MDEF.
Generous 40% increase to Outgoing Heal.

Traits

Name Description
Wand Wielder Crit 30, Crit Mod 100, EVA +50% when equipped with Wands.
Sandal Lover INT +3, ACC +30% when equipped with Sandals.
Stave Defensive Stance MDEF +100%, MATK -50% when equipped with Staves.